Performance map
Texture BGS of Heikkila et al. (2006) paper link
{youtube}7Ie05V-bBhQ{/youtube}
This paper presents a novel and efficient texture-based method for modeling the background and detecting moving objects from a video sequence. Each pixel is modeled as a group of adaptive local binary pattern histograms that are calculated over a circular region around the pixel. The approach provides us with many advantages compared to the state-of-the-art. Experimental results clearly justify our model.
{gallery}DPTextureBGS{/gallery}