Gaussian Average of Wren (1997) paper link
Pfinder is a real-time system for tracking people and interpreting their behavior. It runs at 10Hz on a standard SGI Indy computer, and has performed reliably on thousands of people in many different physical locations. The system uses a multiclass statistical model of color and shape to obtain a 2D representation of head and hands in a wide range of viewing conditions. Pfinder has been successfully used in a wide range of applications including wireless interfaces, video databases, and low-bandwidth coding
Simple Gaussian of Benezeth et al (2008) paper link
Locating moving objects in a video sequence is the first step of many computer vision applications. Among the various motion-detection techniques, background subtraction methods are commonly implemented, especially for applications relying on a fixed camera. Since the basic inter-frame difference with global threshold is often a too simplistic method, more elaborate (and often probabilistic) methods have been proposed. These methods often aim at making the detection process more robust to noise, background motion and camera jitter. In this paper, we present commonly-implemented background subtraction algorithms and we evaluate them quantitatively. In order to gauge performances of each method, tests are performed on a wide range of real, synthetic and semi-synthetic video sequences representing different challenges.
These algorithms are contained in the bgslibrary by Andrews Sobral, that includes over 30 background subtraction algorithms, a common C++ framework for comparing them, and an handy C++/MFC or Java app to see them running on video files or live feed from a webcam.
Return to the list of background subtraction algorithms